I'm a Senior Experience Designer at Autodesk, with a background in human factors engineering, architecture and studio art.
I've been at Autodesk since July of 2024. My art background and training in human factors shape how I work: I start with how people actually use something, then design with aesthetic and craft at the forefront.
Outside of work I love to make things by hand: I build furniture, restore bikes, paint and print. I spend as much time outdoors as possible, biking, hiking, birdwatching or looking for the highest place to watch a sunset.
I'm always excited to talk about design, fabrication, the outdoors, or any sort of combination.
Senior Experience Designer, Autodesk · since July 2024
Tufts University and the School of the Museum of Fine Arts, Boston, five-year dual degree: BS in Human Factors Engineering / UX Design, BA in Architectural Studies, BFA in Studio Art.
Experience design, human factors, UX research, product and industrial design, furniture and fabrication, bike restoration, architecture and interiors, painting, printmaking, the outdoors.
Figma, Figma Make, Claude, AI prototyping, Illustrator, Photoshop, InDesign, Rhino, SolidWorks, Revit, AutoCAD.